
MALLevolence
A game by:
Forge_builder (Programmer)
Kelsey Watkins (Director)
Demetré Bailey (Traditional Art)
Lazarus D. Richardson (Musician)
Tyler Reinhardt (Design Document)
Kyle Casey (SFX, Mechanic Design)
A point and click adventure where you are a chaotic entity trying to disturb the peace at a local mall. You need to get the chaos meter as high as possible.
| Status | In development |
| Platforms | HTML5 |
| Author | neitherworld |
| Genre | Puzzle |
| Made with | Godot |
| Tags | Point & Click |

Comments
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This was a cool game idea! It was hard for me to tell what happened when I dragged the red object over to the clothes store. Did that mean I damaged the store? Also, I wished I had a few more tools to wreak havoc on the mall. I could only mess with the clothes store, the fountain, but not the shoe store? At least I could tell I successfully angered the customers.
If I didn't foolishly spend 3 hours making dev tools that would've been great..
particle effects for the fountain, price change for the clothes, unique annoyance indicators for customers, and ofc more items
love the animations and tunes 🎶🎶